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TreeNodeCollection.cs

//
// TreeNodeCollection.cs
//
// Author:
//   Lluis Sanchez Gual
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//


using System;
using System.Collections;

namespace Mono.Addins
{
      class TreeNodeCollection: IEnumerable
      {
            ArrayList list;
            
            internal static TreeNodeCollection Empty = new TreeNodeCollection (null);
            
            public TreeNodeCollection (ArrayList list)
            {
                  this.list = list;
            }
            
            public IEnumerator GetEnumerator ()
            {
                  if (list != null)
                        return list.GetEnumerator ();
                  else
                        return Type.EmptyTypes.GetEnumerator ();
            }
            
            public TreeNode this [int n] {
                  get { 
                        if (list != null)
                              return (TreeNode) list [n];
                        else
                              throw new System.IndexOutOfRangeException ();
                  }
            }
            
            public int IndexOfNode (string id)
            {
                  for (int n=0; n<Count; n++) {
                        if (this [n].Id == id)
                              return n;
                  }
                  return -1;
            }
            
            public int Count {
                  get { return list != null ? list.Count : 0; }
            }
      }
}

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