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ExtensionAttribute.cs

//
// ExtensionAttribute.cs
//
// Author:
//   Lluis Sanchez Gual
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//


using System;

namespace Mono.Addins
{
      [AttributeUsage (AttributeTargets.Class, AllowMultiple=true)]
      public class ExtensionAttribute: Attribute
      {
            string path;
            string nodeName;
            string id;
            string insertBefore;
            string insertAfter;
            
            public ExtensionAttribute ()
            {
            }
            
            public ExtensionAttribute (string path)
            {
                  this.path = path;
            }
            
            public string Path {
                  get { return path != null ? path : string.Empty; }
                  set { path = value; }
            }
            
            public string NodeName {
                  get { return nodeName != null && nodeName.Length > 0 ? nodeName : "Type"; }
                  set { nodeName = value; }
            }
            
            public string Id {
                  get { return id != null ? id : string.Empty; }
                  set { id = value; }
            }
            
            public string InsertBefore {
                  get { return insertBefore != null ? insertBefore : string.Empty; }
                  set { insertBefore = value; }
            }
            
            public string InsertAfter {
                  get { return insertAfter != null ? insertAfter : string.Empty; }
                  set { insertAfter = value; }
            }
      }
}

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